Project databases, available in beta in the latest 4D v 17 R-Releases, are now available for production in 4D v18! Among the many changes in 4D v18 is the way user and groups are managed … it’s become much easier, especially deployment. This post will briefly highlight everything you need to know about these changes.
Project databases, the headliner of the 4D v18 release, allow distributed teams to work collaboratively by storing an application’s code in a source control system, in text files containing everything from the database structure to the user interface, including forms, menus, user settings, or any required resources. And since a project database is made of text-based files, you’ll have several folders and files, stored within a single parent database folder. In this blog post, we’ll go through the architecture of a project database to give you a better understanding of this new type of database.
4D v17 R5 marked the start of beta testing for a new type of 4D database: project databases. In 4D v18, we’re thrilled to announce that project databases are now in final release. It’s time to take advantage of the power of the 4D development platform combined with the versatility of a lightweight and distributed format!
As of 4D v17 R5, you can create a database project. One of the greatest benefits of projects is how easy it makes collaborative work for distributed teams … by storing the source in a source control system in plain text files. Whether you’re a single developer or part of a team, this opens a new world of possibilities.
But what about existing databases? Can they be converted to projects? Yes! This blog post is all about showing you how to do this and making you aware of a few things to know before proceeding.
4D has been a longtime supporter of team development, ever since 4D Server 1.0. The greatest benefit of working together on the same source code, is allowing both team development and team testing. However this can create some disadvantages for distributed teams since they may not be able to work on the same source.
Following a complete rewrite, 4D now supports two ways to work with sources: binary and project. Binary is the 4D we all know and love, with the source in a binary file to allow team development with 4D Server. Project makes it easier for distributed teams to work collaboratively by storing the source in a source control system in plain text files.