Following the ability to use your own end user management system and the SET USER ALIAS command, you might be wondering how you can manage end user permissions without creating multiple 4D user accounts. Keep reading because this feature release has the answer!
Developing and debugging server code in project applications has become easier than ever in 4D v18 R4. Without further ado, let’s take a look at how to do it.
Have you ever needed to use multiple web servers in order to, for example, split your web application code into several business units, or separate the administrator’s web server from the user’s or run an old part, not preemptive-ready yet, in a separate instance, allowing the main part to run preemptive?
If you’re nodding your head yes, then keep reading because 4D v18 R3 allows you to do so … with ease.
By now, you’ve surely discovered the new ability to identify your users thanks to the SET USER ALIAS command. In 4D v18 R2, the command’s behavior has been extended. How? Keep reading!
Want to adapt your application’s interface to your end user’s system preferences? Want to make sure your application’s interface isn’t obscured by the macOS dock or menu, or by the Windows taskbar? In this blog post, we’ll show you how!
PROCESS 4D TAGS has been enhanced with each 4D version and the latest additions as 4DCODE have drastically increased the use cases. What was previously a single line of code, is now often many lines, even pages, of 4D code.
Have you ever needed to use methods with both thread-safe and not thread-safe calls, with conditions that skip over commands that are not thread-safe? Currently the compiler prevents doing this and an error is thrown, however there’s a flag that lets you disable this check and this blog post shows you how.
Do you need to build a customized 4D connection dialog? Interested in connecting your client application to different servers? These are two scenarios that 4D v18 lets you to handle. This blog post is for you if you want to create a custom remote connection dialog and connect it to merged 4D servers. Keep reading!
Project databases, available in beta in the latest 4D v 17 R-Releases, are now available for production in 4D v18! Among the many changes in 4D v18 is the way user and groups are managed … it’s become much easier, especially deployment. This post will briefly highlight everything you need to know about these changes.
4D v18 introduces a new architecture for files and folders to keep your deployed macOS package and Windows application folders intact. In a nutshell, the logs folder and all user-based settings, including 4D backup settings, are now stored next to the data file. In fact, the settings exist twice; one next to the structure to use as default settings for new data files, and one beside the data file, storing user changes.
As a result, the folder containing the structure can be read-only, since nothing is modified inside (*). Deployment becomes easier because the structure folder can simply be replaced, nothing within it needs to be copied beforehand.
(*) only in project databases. In binary databases the user & password tables are stored in the structure, so the folder must not be read-only.
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