VS Code Extension: Code Completion
A new release, a new VS Code extension feature.
4D v19 R8 brings a new capability to the Visual Studio Code editor through the 4D-Analyzer extension: Say hello to code completion.
VS Code: Go To Definition & Signature Help
4D v19 R6 brought the support of external source code editors (e.g., Visual Studio Code), allowing them to handle 4D code and provide them with standard functionalities such as syntax highlighting using the Visual Studio Code extension.
4Dv19 R7 brings two new capabilities: Go To Definition and Signature Help.
Share Local Resources Between Users with Windows Remote Desktop Services
This new feature improves the local resources management of 4D Client merged applications executed with Windows Remote Desktop Services. Lets’ see how.
Setting up code syntax highlighting using the Visual Studio Code extension
We recently talked about our new Visual Studio Code extension allowing VS Code to communicate with 4D for code management. The syntax highlighting was the first Language Server Protocol feature in 4D v19 R6. Let’s see how to customize your source code rendering.
A brand new Visual Studio Code extension at your disposal
4D now supports the Language Server Protocol to allow external source code editors to handle 4D code and provide them with standard functionalities such as syntax highlighting, syntax help, go to definition, or type ahead. Let’s see how to take advantage of it in Visual Studio Code.
Directory file management in merged server projects
Projects introduced the new directory.json file containing users, groups and permissions. It allows authentication, restrictions, permissions on several parts of the application, through settings or code. Let’s see the new improvements about this file usage in merged server projects.
Disabling explorers on merged servers
You may want to restrict administrators from accessing the Data Explorer and the Runtime Explorer in your deployed merged servers. 4D v19 R5 enables to do so.
Here is everything you need to know.
Saving project source code without tokens
Commands, constants, tables and fields are stored with their tokens in the project source code files (4dm files). This allows 4D to rename them automatically. But sometimes, you would like these source code files to be stored without tokens for a better readability with a version control system or an external code editor, or for better code sharing between projects. Let’s see how to make 4D store source code without these tokens.
Use duplicated merged client applications
As a publisher, you sometimes want to duplicate a merged client application to connect each of them to their dedicated 4D Server. Let’s see how to do this.
Opening the Runtime Explorer
The Runtime Explorer is accessible to users belonging to the group having access to Design mode. Let’s see how to use it another way.
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