New Class to Perform UDP Communications
4D 20 R8 introduced the TCPConnection class, bringing an object-oriented, asynchronous way to handle TCP client connections. Then came 4D 20 R9 with t...
4D 20 R8 introduced the TCPConnection class, bringing an object-oriented, asynchronous way to handle TCP client connections. Then came 4D 20 R9 with t...
Starting with 4D 20 R9, the Label Wizard component has received update to enhance your experience with formulas. This improves security by preventing ...
With the Sequoia update, macOS now relies on the UUID of applications for various privacy and security controls, such as network access. This new feat...
With the release of 4D 20 R9, deprecated language elements now generate warnings, helping you keep your code as modern and efficient as possible. Let'...
Starting with 4D 20 R7 and upcoming 4D 20.6, you can now build Stand-Alone applications without needing an embedded license. Let's dive into the detai...
Many 4D developers leverage the power of third-party components found on GitHub, particularly those listed in the 4d-component topic. 4D 20 R6 introdu...
Warnings are a valuable aid for alerting 4D developers to potential code mistakes. With the release of 4D 20 R6, it is now possible to globally define...
We recently provided a new way of controlling access to the REST API via the privileges and the ds.authentify function: Force Login. This feature offe...
GitHub offers powerful tools for developers. One of them is Codepaces, which lets you develop code stored in a GitHub repo online from anywhere using ...
We're pleased to announce a useful new simplification in the 4D-Analyzer extension for Visual Studio Code! This feature is aimed at streamlining the ...
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