Better debug logs with these improvements
As a 4D developer, you may have already activated the debug log to troubleshoot problems. 4D v17 R5 introduces several improvements to help you analyze these files, such as logging only the current process and logging calls to member methods (collection or object methods).
Who’s who? A new way to identify users
As a 4D developer you often need to manage end users with your own directory system. For internal users, you might create a few profiles with different rights or you might just use the default Designer account for everyone. The problem is when multiple people use the same profile, everyone has the same name and it’s difficult – sometime impossible – to differentiate them. Fortunately, 4D v17 R5 resolves the headache of trying to figure out who’s who. In this blog post, we’ll explain a new command and new selectors that’ll help you set the 4D user identity by defining a custom name to use instead of the current 4D user account name.