UUID Improvements and Sorting with Version 7
Starting with 4D 20 R10, UUIDs are now generated directly using an internal algorithm instead of relying on system functions—giving you better control...
Starting with 4D 20 R10, UUIDs are now generated directly using an internal algorithm instead of relying on system functions—giving you better control...
With 4D 20 R10, object typing takes a major step forward, giving you more confidence and control in your code. Instead of simply checking if a value i...
In a previous blog post, we introduced you to the world of ORDA data model classes. Now it's time to get our hands dirty and learn more! You already ...
ORDA was a revolution with 4D v17. It opened a whole new world of possibilities and took you to another programming dimension. A dimension where you c...
We're thrilled to announce that 4D v18 R3 includes an enhancement that will have a huge impact on the developer's experience. A feature many of you ha...
As a developer, you're aware that improving the quality of your developments is often based on unit tests. In order to launch these tests, developers ...
Welcome to our ongoing series about compatibility settings and "hidden" features for improved performance. In the first post, we looked at the QUERY B...
Imagine transferring €200,000 from one bank account to another. You withdraw the amount from the source account, and then you deposit it in the destin...
ORDA was one of the major announcements of 4D Summit 2018, opening a world of new possibilities in 4D. To learn more about ORDA and its benefits, chec...
Objects are at it again, continuing to demonstrate their utility to ease your life as a developer. Using time (or duration) values inside of object...
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