Upgrade now and benefit from the power of 4D v16 R3, available today for download!
Take advantage of our new features to optimize your programming productivity and easily design your custom 4D Write Pro interfaces in just a few clicks.
4D gives you new possibilities to customize your 4D Write Pro user interface to make it perfectly fit your business application. Instead of using the default 4D Write Pro contextual menu, which is so detailed that it could become unpleasant to use, the 4D developer can create its own contextual menu, with the exact list of actions that he wants to provide.
You want to quickly create a toolbar for your Styled text areas. You want to change the font of the text or compute/freeze 4D Expressions without writing a line of code. It is possible using the new standard actions for Styled Text areas.
Just associate a standard action to each button object and 4D will handle everything automatically: action triggering but also the button activation or deactivation if the action is not available in the current context.
Thanks to macOS Sierra, applications now have to opportunity to use tabbed windows instead of multiple windows. From 4D v16 R3, 4D Developer Edition 64-bit can take advantage of this Apple’s new feature for the design environment.
The type of windows that can be tabbed are Methods and Form Editors windows. Other windows as explorer or tools for instance remain separate.
As in every application based on tab windows:
- each tab can be moved to a new window by dragging the tab out of the tab bar.
- each tab can be moved to another existing window.
When you search for all objects in the Design Environment, 4D displays the results in the hierarchical list. From 4D v16 R3, you can export these results in a text file that can be opened using a spreadsheet for example, so that you can easily dispatch some refactoring work or store the results in a document to work on it later.
Discover New object, the new command of 4D to initialize an object. This command allows you to either create an empty object or create it with some initial properties and values. OB SET is now becoming unnecessary in several situations, New object is enough.
New object also allows to re-initialize an temporary object in a loop or simply directly pass an object as a parameter to a 4D command requesting an object as parameter, as Get database measures or GRAPH commands for instance.
This new command changes your way to write 4D code in many situations. New object creates an object and returns a reference to it. It allows more flexibility in your code. This command is the first of a series of new features related to objects … Stay tuned !
You want to quickly create a menu bar to manage your 4D Write Pro areas? You want to create your own contextual menu for your end-users ? You would like to create a color mosaic to change the document background? So this feature is made for you – and better, you do not even need to write a single line of code…
We added standard actions to handle 4D Write Pro areas. They can be defined at design phase or by programming. More than 80+ actions are available and to name just some of them: Font style (bold, italic, underline), Font color, Background color, Text alignment (left, center, right, justify…), Borders (style, color, width, radius…), Spellchecker actions…
Something important to notice, when assigned to interface objects, standard actions automatically handle the activation/disabling of the object depending on the context. Easy!
I am pleased to announce that the beta testing of 4D v16 R3 starts today! So what are the new features available in 4D v16 R3 beta?