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Create a BLOB attribute in an object

With the introduction of classes in the 4D environment, the need to store your data in objects, and especially blobs, has increased. That’s why 4D v19 R2 lets you encapsulate blobs in objects.

Beyond the storage aspect, since the blob object is a reference type, your performance in terms of memory occupation and speed will be greatly improved.

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Invisible Characters on Stage!

Best practices in IT sometimes change, and the management of certain invisible characters in text files is one example. End of Line (EOL) characters have evolved, especially for version control systems integration purposes. In the same way, the Byte Order Mark (BOM) on Unicode text files is less and less used.

With 4D v19 R2, 4D has evolved smoothly to follow these best practices, giving you more flexibility along the way.