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Insert or remove elements from a collection

Adding and/or removing elements to and from collections are common programming tasks that developers often encounter. 4D v16 R6 provides over 40 collection methods, including methods specifically dedicated to the addition and removal of elements in a collection. With these methods, you can easily create a stack (FIFO) or queue (LIFO), add new elements at any position, and much more…

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4D initiates a new variable type: Collection

4D v16 R4 introduces a new type of variable called Collection. What are these variables intended for? Like Objects or BLOBs, collections can be used to hold almost any kind of variable types like texts, numerics, booleans, objects and even other collections. The good thing is that, all these variables types previously mentioned can be mixed inside the same collection, where arrays must always contain the same type of elements!