REST and Qodly Support of Singletons
With 4D 20 R5, we released singletons. And with 4D 20 R6, we now allow you to directly call the exposed functions of your shared singletons through REST calls. Similarly, you can use the exposed functions of your shared singletons in events when designing your Qodly Pages. Let me delve deeper into these new capabilities.
Integrate 4D Components Directly from GitHub
Many 4D developers leverage the power of third-party components found on GitHub, particularly those listed in the 4d-component topic. 4D 20 R6 introduces a fantastic new feature: directly integrating these components within the Component Manager.
This blog post dives into the details, making your development process easier and more efficient.
Customize Global Warnings Generation
Warnings are a valuable aid for alerting 4D developers to potential code mistakes. With the release of 4D 20 R6, it is now possible to globally define which warnings are generated, enhancing the overall development experience.
Permissions: Inspect Session Privileges for Easy Debugging
Today, you can benefit from a powerful feature to filter access to data, which is essential for preventing malicious access to your application.
This feature uses privileges that allow certain actions on your data. These privileges are assigned to users through roles and stored in the Session during authentication.
In 4D 20 R6, we enhanced this functionality by allowing you to inspect the privileges in the Session, which is very helpful for debugging.
Keep reading to learn more.
UX: Enhanced Scrolling Behavior in Subforms
User forms are all about making things easy for users. But what happens when scrolling becomes a battle between subforms and their contents? You’ve probably experienced this before: you try to scroll through a list box in a subform, but the entire subform moves instead. Or, worse, you try to scroll the subform itself, but the list box stubbornly stays put!
This has been improved with 4D 20 R6, making the action more natural.
Custom Parameters for Initializing Embedded Web Area
Since the embedded web area utilizes CEF as its web browser engine, there have been requests for a method to incorporate additional CEF switches, like the autoplay-policy switch, during the area initialization.
Starting with 4D 20 R6, you can manage your custom parameters using a parameter file.
Easy Reference Comparison of Objects & Collections
Objects have become an essential part of the 4D language and of Qodly.
But when you declare a variable of this type, you define a reference. So, how do you know if two objects are, in fact, just one and share the same reference?
Starting with 4D 20 R6, comparing object references is simple: enter the = and # operators!
This blog post explores these operators and how they help determine if objects share the same reference. Let’s find out more!
4D Netkit: Customizing OAuth 2.0 Connection Interface
Some of you may need to manage the display of the connection interface during an OAuth 2.0 connection for design or technical reasons. From 4D 20 R6, you can choose not to automatically open a web browser to display the connection interface but use the authenticateURI to display it where you like.
In this blog post, we’ll walk through an example of opening the Microsoft login interface within a web area.
ORDA – Say Goodbye to Empty Spaces in Your Entity Selections
We’ve all been there. You build a beautiful interface that displays an entity selection for users. They can drop entities to refine their choices, but then… those empty spaces appear where the dropped entities used to be.
Rebuilding the entity selection after drops? No more! 4D 20 R6 introduces a handy feature that eliminates this pain point with just one line of code.
Keep reading to discover how this feature can keep your interface clean and your users happy.
4D Write Pro: Manage Empty Datasources!
Since the tables in 4D Write Pro can be populated by datasources, numerous functions have been added to personalize them as much as possible. These include formulas linked to datasources, break rows, bottom carry over rows, etc.
4D 20 R6 refines table behavior with a new attribute: wk empty datasource. This attribute allows you to define how tables render when their linked datasource is empty, providing greater control over document presentation.
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