QODLY STUDIO FOR 4D: WHAT’S NEW IN 4D 20 R5
In our previous posts, we introduced you to Qodly Studio for 4D and hope you have begun exploring its features. With each release, Qodly Studio for 4D...
In our previous posts, we introduced you to Qodly Studio for 4D and hope you have begun exploring its features. With each release, Qodly Studio for 4D...
Many 4D developers leverage the power of third-party components found on GitHub, particularly those listed in the 4d-component topic. 4D 20 R6 introdu...
Warnings are a valuable aid for alerting 4D developers to potential code mistakes. With the release of 4D 20 R6, it is now possible to globally define...
Today, you can benefit from a powerful feature to filter access to data, which is essential for preventing malicious access to your application. This...
User forms are all about making things easy for users. But what happens when scrolling becomes a battle between subforms and their contents? You've pr...
Since the embedded web area utilizes CEF as its web browser engine, there have been requests for a method to incorporate additional CEF switches, like...
Objects have become an essential part of the 4D language and of Qodly. But when you declare a variable of this type, you define a reference. So, how ...
Some of you may need to manage the display of the connection interface during an OAuth 2.0 connection for design or technical reasons. From 4D 20 R6, ...
We've all been there. You build a beautiful interface that displays an entity selection for users. They can drop entities to refine their choices, but...
Since the tables in 4D Write Pro can be populated by datasources, numerous functions have been added to personalize them as much as possible. These in...
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