By now, you’ve surely discovered the new ability to identify your users thanks to the SET USER ALIAS command. In 4D v18 R2, the command’s behavior has been extended. How? Keep reading!
The Form Editor allows you to create, modify, and customize your forms. Several tools are available to make your work easier, one of which is the Views palette. This tool makes it easy to build complex forms by distributing objects into different views. The views enable objects to be hidden or displayed as needed.
What if you’re working on a form developed by someone else? How can you quickly determine if the form uses views? Are there limitations on the number of views permitted? 4D v18 R2 and project databases eliminate these existential questions while greatly enhancing the user experience!
Want to adapt your application’s interface to your end user’s system preferences? Want to make sure your application’s interface isn’t obscured by the macOS dock or menu, or by the Windows taskbar? In this blog post, we’ll show you how!
With the introduction of project databases, we’ve also modified the interface of some 4D dialogs. In this blog post, we’ll present some of the changes we’ve made to the form editor.
In 4D v18, we shipped a cool feature allowing you to easily manipulate tables with new commands and standard actions. We’ve got even more good news (especially for those who prefer UI over coding): we’ve extended these new capabilities to the 4D Write Pro widget interface. Now, a new tab lets you manipulate tables directly from the widget!
4D provides libraries to help you develop applications. One of these libraries is standard and contains preconfigured form objects and widgets, while other libraries are custom. The standard library is “read-only” and its behavior doesn’t change when developing project databases (with the exception of minor, cosmetic interface differences). You also have the ability to create your own custom libraries to save your own form objects or group of objects. In this case, a few changes have been made to make them even more powerful. The following is everything you need to know about these changes:
4D v16 R4 made your dreams come true with the delivery of a huge feature: tables. Real tables where text automatically wraps to fit the column size and don’t “break” when your data changes! Since then, you’ve been able to create tables with as many rows and columns as desired. Plus, you can define the style of the table, each row, column, or cell, including the width of the columns. Most of these operations were achieved by programming, but what if we told you that with 4D v18, the width of columns can be resized by end users?
When it comes to major product releases, 4D pays close attention to the color of the logo for each one. Since 4D v18, one of 4D’s most revolutionary releases is just around the corner, we’ve decided to reveal the story behind the choices made not only for the logo color but also for modifications to the shape of the icons! Here’s everything you need to know about 4D v18’s logo color, as told by creative designer: Julien Banon.
Have you ever executed an action, nothing seemed to happen, and you didn’t know if you should click again or continue waiting? There’s no feedback provided, even if the application is performing an action in the background? Perhaps the action requires some time to return a result? As you may know, 4D already provides a built-in progress bar component that makes execution time more tolerable, but if you want something with a more web like design then keep reading, because that’s what the AJUI_Progressbar gives you!