Enhanced Error Management in 4D Code
Throwing errors in your 4D code is now possible starting from v20R2. Those errors behave as any 4D error: they trigger an error dialog or can be hand...
Throwing errors in your 4D code is now possible starting from v20R2. Those errors behave as any 4D error: they trigger an error dialog or can be hand...
With 4D v19 R3, connecting your application to the Microsoft Graph API through OAuth 2.0 has become incredibly convenient using 4D NetKit. Now, with ...
Tables are among the most essential elements in 4D Write Pro documents. 4D v20 R2 brings a new improvement to help you better organise and present inf...
In an era where data security is paramount, updating security libraries is crucial. 4D v20 has taken a significant step forward by upgrading its Open...
In today's interconnected world, the need for real-time updates is paramount for websites and IoT applications. A way to deliver information instantl...
A new build4D component has been available on GitHub for a few months. It empowers you to effortlessly create a compiled project or a component. Thing...
We are pleased to announce the launch of beta testing for 4D v20 R2! Following the successful release of 4D v20 LTS, this new version comes with eve...
4D v20 LTS, the most feature-rich version of 4D to date, has been released! Over the past few years, we've taken 4D forward at an unprecedented pace....
by Add Komoncharoensiri, Director of Technical Services at 4D Inc Here we go with another set of tips and tricks. The 4D Knowledge Base ...
Great news! 4D for Mobile goes open source, starting with the 4D v20 LTS launch, giving the community access to its source code and the opportunity to...
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