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Comments are essential in a developer's life. When we work on a new feature, we often add comments that are reminders. For example: to validate a ...
Comments are essential in a developer's life. When we work on a new feature, we often add comments that are reminders. For example: to validate a ...
Auto-completion for classes is available since 4D v18 R4. This feature simplifies code writing and limits errors in function names, for example. But i...
Classes were introduced with 4D v18 R3. They allow you to organize your business logic and separate it from the UI part more quickly. Classes are com...
When writing a new function or method, or when creating a form, the work is never linear. We usually need to: access the explorer to find the form...
In the latest versions of 4D, several improvements have been made to simplify the writing of code with classes: function and attribute suggestions...
The code editor’s feature set grows with every release, and 4Dv19 is no exception. Every developer has their own special - and sometimes peculiar - t...
With 4D 18 R4, we announced the availability of the suggested functions for classes (4D and data model). With 4D v18 R6, we've got more great news to ...
Using $1, $2, and $n variables in your code not only makes the code less readable, it can also increase confusion since the human brain can find it di...
Have you ever wondered about 4D's autocompletion feature or asked yourself why 4D suggests all functions used in the code? Since an object is a very g...
Adding a block of comments at the beginning of a method is useful for adding a note about what a method does, as well as a list of input/output parame...
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