Goodbye 4D Internet Commands – Hello Modern Internet Integration
With the release of 4D 21, we’re officially saying goodbye to the 4D Internet Commands plugin, a long-standing companion for many developers since the...
With the release of 4D 21, we’re officially saying goodbye to the 4D Internet Commands plugin, a long-standing companion for many developers since the...
Starting with 4D 21, 4D developers can now take full control over HTTP responses using a simple configuration file: HTTPRules.json. Whether you're loo...
What’s more frustrating than losing your 4D Remote connection to the 4D Server while switching networks on the go? Whether you're moving from Etherne...
Isn’t it tedious to manually enter license numbers every time you install your softwares on a new machine? With 4D 21, that’s no longer necessary, 4D...
Starting with 4D 21, your HTTPS requests can now use a certificate stored in the Windows Certificate Store instead of one saved on disk. This is parti...
Starting with 4D 20 R10, UUIDs are now generated directly using an internal algorithm instead of relying on system functions—giving you better control...
You’ve built the app. Now you need to ship it — fast, clean, and licensed. With 4D 20 R10, you can automatically embed your deployment license into yo...
4D 20 R8 introduced the TCPConnection class, bringing an object-oriented, asynchronous way to handle TCP client connections. Then came 4D 20 R9 with t...
Starting with 4D 20 R9, the Label Wizard component has received update to enhance your experience with formulas. This improves security by preventing ...
With the Sequoia update, macOS now relies on the UUID of applications for various privacy and security controls, such as network access. This new feat...
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