Edit and Debug Component Methods and Classes in 4D from the host project
When working with your own component, switching between the host and component environments just to debug or enhance your component code can be inconv...
Build better 4D applications with practical patterns and technical deep dives from our blog.
When working with your own component, switching between the host and component environments just to debug or enhance your component code can be inconv...
In modern application development, securing and finely managing data access are essential. Thanks to the restrict event in 4D, it is possible to dynam...
With the release of 4D 20 R8, a game-changing feature has arrived:: the TCPConnection class. This modern class leverages object-oriented syntax and su...
The purpose of this article is to show how, in an easy-to-implement way, you can sign and verify documents transparently. The obvious benefit of this...
For Visual Studio Code users working with 4D, a new extension called 4D-Debugger that works with 4D 20 R8 is now available. The new 4D-Debugger exten...
Debugging plays a vital role in any development process, and improving the debugger's functionality and usability can significantly enhance a develope...
The 4D language allows you to develop outstanding business applications. Many of you have taken the initiative to create tools that streamline specifi...
With the latest 4D updates, we've extended the Session command to the Client/Server connection, enabling access to session storage at the Client level...
During the development phase, early detection of syntax errors is important for producing quality code. Real-time code checking is a valuable aid to d...
As developers, we all appreciate efficiency and simplicity in our coding routines. The fewer keystrokes we need to remember, the better! With this in...
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