Deprecation of the Legacy Network Layer
To handle the communication between 4D Client and 4D Server, 4D proposes 3 different network layers: Legacy, ServerNet, and QUIC. The Legac...
To handle the communication between 4D Client and 4D Server, 4D proposes 3 different network layers: Legacy, ServerNet, and QUIC. The Legac...
The QUIC network layer now supports as many features as the ServerNet network layer. With 4D 20 R5, we added support for IPv6, broadcast, and Single S...
Do you want a simplified way to use shared objects, following the classic object syntax and automatically calling use/end use when needed? Fasten you...
4D 20 R5 delivers a powerful feature for developers: Singletons! The singleton design pattern creates a single instance of a class accessible through...
Our development of the QUIC network layer continues, and with 4D 20 R4, we now have the sleep mode and the automatic update. Let's take a closer look ...
With 4D v20 R4, we significantly improved the management of print jobs inside 4D. 4D can now run multiple print jobs in parallel, significantly increa...
To simplify the security of client-server communications, from 4D v20 R4 onwards, 4D Server generates its own SSL/TLS certificates instead of relying ...
4D uses SSL/TLS to secure client-server communication and HTTP requests. 4D is supporting RSA cryptography since more than a decade and with 4D v20R4 ...
Non-ORDA database commands allowed you to put images and blobs outside your data file thanks to the SET EXTERNAL DATA PATH command. This command is no...
PHP has played a crucial role in web development, and it was introduced into 4D v12 to offer features not readily available in the native language, su...
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