With the release of 4D 20 R8, a game-changing feature has arrived:: the TCPConnection class. This modern class leverages object-oriented syntax and su...
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The purpose of this article is to show how, in an easy-to-implement way, you can sign and verify documents transparently. The obvious benefit of this...
For Visual Studio Code users working with 4D, a new extension called 4D-Debugger that works with 4D 20 R8 is now available. The new 4D-Debugger exten...
The macOS notarization process continues to evolve. Unfortunately, the internal structure of 4D components designed with 4D v11—intended to enable cro...
Being able to access Google user information efficiently is critical for creating responsive user interfaces and automating tasks like sending emails ...
Debugging plays a vital role in any development process, and improving the debugger's functionality and usability can significantly enhance a develope...
Starting with 4D 20 R7 and upcoming 4D 20.6, you can now build Stand-Alone applications without needing an embedded license. Let's dive into the detai...
The 4D language allows you to develop outstanding business applications. Many of you have taken the initiative to create tools that streamline specifi...
As each new version is released, we take into account the feedback we receive from our customers on the general use of 4D Write Pro and its commands. ...
With the latest 4D updates, we've extended the Session command to the Client/Server connection, enabling access to session storage at the Client level...