As we’ve seen in the last two 4D for iOS blog posts (data formatters and the creation of custom templates), 4D for iOS is becoming more feature-rich with each version. This provides more options when building your 4D for iOS applications. In this blog post, we’ll look at how you can use your own icons for more personalized apps.
In a previous blog post, we introduced the concept of Mobile Session Management. A concept that allows you to keep track of users after their initial user request. In this blog post, we’ll provide you with a component to help you easily manage your mobile users.
4D for iOS packs in several features and concepts to help you easily get started with your first mobile application. Besides the step by step tutorial, we’ll be providing blog posts tips to speed up the learning process. In this post, we’ll explore an important concept in 4D for iOS: Mobile Session Management.
TestFlight is a free solution provided by Apple which allows you to send a testable version of your app to specific beta users. This way you can manage feedback from beta testers and apply any modifications (if needed) before your app is released on the App Store. In this blog post, we’ll explore how to take advantage of TestFlight for a bug-free production app.
Your iOS app is complete and you’re ready to deploy? Now it’s time for you to choose the appropriate Apple Developer Program. Apple provides various programs for you to choose from: for App Store deployment, in-house deployment, or just for testing.
Don’t panic, we’ve got you covered! If you’re still wondering which Apple Developer Program best fits your needs, then keep reading.
4D v17 R2 beta is out and among the features and enhancements this R-release has to offer, 4D for iOS is at the top of the list. The product is available as a preview. If you’re still hesitant about whether or not to give it a try, wondering how to get started, and how far this version allows you to go … then keep reading!
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