Have you ever executed an action, nothing seemed to happen, and you didn’t know if you should click again or continue waiting? There’s no feedback provided, even if the application is performing an action in the background? Perhaps the action requires some time to return a result? As you may know, 4D already provides a built-in progress bar component that makes execution time more tolerable, but if you want something with a more web like design then keep reading, because that’s what the AJUI_Progressbar gives you!
Have you ever been flooded by confirmation dialogs, alert boxes, and contextual help windows that make it nearly impossible to locate the form window on which you were working? Wouldn’t it be more user-friendly to stay on the same page and see help bubbles pointing directly at the original target?
This is possible thanks to the 4D component AJUI_Tip. It’s a powerful tooltip engine based on the technologies available in 4D such as ORDA, New Formula, SVG, SubForm, CALL FORM, to name a few. In this blog post, we’ll highlight the component’s usage, and show how you can design beautiful tooltips to enhance your applications’ UI. A download link can be found at the end of the blog post.
Help tips or hints are very useful, as they simplify the user interface and help users understand objects that sometimes aren’t self-evident. 4D supports help tips in most areas and inputs when hovering the pointer over them, but that was not the case with a list box object.
With 4D v16 R5 we have added the possibility to display a help tip on a list box cell thanks to the enrichment of two commands.
Starting with 4D v16, you can set a different row height for each row in your list box. So with a few lines of code, you have a list box with rows that conform to the content. With this 4D v16 feature, we gave full control to the developer to precisely define the height for every single row of the list box.
With 4D v16 R5, we’ve decided to go further, and provide you with a fully automatic mode. It’s now possible to display lists in a gorgeous interface without any programming. You only need to set a few properties in the list box, and 4D does the rest for you. It’s magical, fluid, and again … not a single line of code!
Hot news! 4D applications on Windows are entering a new world thanks to 4D Windows 64-bit. Do you remember the grey-background main window which contains all other application windows? This main window is technically called MDI (which stands for Multiple Document Interface) and now there’s a way to get rid of it and move to SDI (Single Document Interface) where application windows are all independent…
Interested? Just activate the SDI mode with a single checkbox and it’s done…without a line of code!
Thanks to macOS Sierra, applications now have to opportunity to use tabbed windows instead of multiple windows. From 4D v16 R3, 4D Developer Edition 64-bit can take advantage of this Apple’s new feature for the design environment.
The type of windows that can be tabbed are Methods and Form Editors windows. Other windows as explorer or tools for instance remain separate.
As in every application based on tab windows:
- each tab can be moved to a new window by dragging the tab out of the tab bar.
- each tab can be moved to another existing window.
A new step has been reached in 4D v16 R2 with the 64-bit Quick Report editor: the cross-table reports are now available!
As you probably already noticed, the new Quick report for 64-bit versions had been fully redesigned since v15 R3 to provide you and your end-user with a better user experience. After list reports which were available as the very first step, we are now moving forward and delivering cross-table reports.
A new step is reached to provide our developers with a fully customizable listbox object, entirely adaptable to user need. A new option is available in the listboxes that will allow to improve final interfaces: this option is called “Hide selection highlight”.
With just one click this option can be activated. Once activated, the system highlight will be completely invisible.
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