There is a multitude of interfaces and rules to be respected. Often, these constraints are linked to the domains of activity. Obviously, some data can be entered or not by the user. For a field that is not enterable, there are two ways of managing the interface:
- users can still select and copy its content, for example to add it to a report
- users are not allowed to copy the field or select its content
It’s sometimes helpful to monitor 4D licenses on your server. That’s why with 4D v19 R4, we decided to provide you with a new command giving all the information about your license usage: Get License Usage. Let me introduce you to this new tool.
Do you dream of using short-circuit evaluation, ternary operators, breaking free from a loop, or exiting from a method with a simple keyword?
Well, dream no more! We listened and kept an eye on your feature requests from the 4D Forum, so here comes a set of 4D language improvements that will help you simplify your code.
Classes were introduced with 4D v18 R3. They allow you to organize your business logic and separate it from the UI part more quickly.
Classes are composed of several functions of varying lengths, so it’s not always easy to find the function you want to modify, or to move from one function to another. You can use the explorer, which displays classes and functions, but when you’re coding in the editor window, you don’t want to waste time changing windows.
With 4D v19 R4, the list of functions in your class is displayed in the code editor toolbar, allowing you to easily jump to a specific function.