How to notarize your merged 4D application (macOS 12 & Xcode 13)
Note: Update for macOS 12/Monterey and Xcode 13. For Xcode 12 and older, see this blog post.
With Monterey (macOS 12), it’s highly recommended that you notarize applications distributed over a public network. A significant number of developers transfer their applications using a connected storage device or via file-sharing; notarization isn’t required in these cases where the user already trusts the developer. Notarization aims to assure users that the application isn’t malicious and is only required for applications downloaded from a website.
Using our built-in signature feature when building your applications with 4D v18, your application is ready to be notarized. This process is conducted outside of 4D. It involves adding an electronic signature to your application and submitting your signed application to an automated inspection service. Here’s everything you need to know: