News

4D v16 R4 is here!

4D v16 R4 is now available!

Beyond new opportunities of customizing and enhancing your application interface, 4D v16 R4 is bringing huge improvements to the 4D language. Download 4D v16 R4 and discover one of the most feature-rich R-releases ever!

Product Road to IPv6

Enhance IPv6-related user interface

Besides the fact that it has a larger address space, IPv6 also has many other advantages over IPv4: built-in features like support of multicast transmission, increased security with IPSec (providing confidentiality, authentication and data integrity) and the ability to display, in the 4D client connection dialog box, all the 4D Server available even if they are published on a non standard port (different than 19813).

4D introduced IPv6 support with 4D v14, however some dialogs were not perfectly arranged for the IPv6 use cases. 4D v16 R4 provides some UI improvements for a better user experience for people using IPv6 network configurations.

Product

4D initiates a new variable type: Collection

4D v16 R4 introduces a new type of variable called Collection. What are these variables intended for? Like Objects or BLOBs, collections can be used to hold almost any kind of variable types like texts, numerics, booleans, objects and even other collections. The good thing is that, all these variables types previously mentioned can be mixed inside the same collection, where arrays must always contain the same type of elements!

Product

Easily design your own 4D Write Pro toolbar with standard actions

You need a custom 4D Write Pro toolbar for your application but you’re concerned it might take too much time to implement it? Good news, with 4D v16 R4 standard actions can now be assigned to checkboxes and pop-up menus. Save time with this ready-to-use feature and easily create a user-friendly interface perfectly matching your needs!

You can now create a pop-up menu to control the font size or the border style for your 4D Write Pro area just in one click, no code needed! Just assign the action using the property list and it’s done. And the object status and value will be automatically updated by 4D depending on the context and text selection! Simple and powerful…