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Improved productivity with Object check syntax

Auto-completion for classes is available since 4D v18 R4. This feature simplifies code writing and limits errors in function names, for example. But it doesn’t avoid them entirely; it’s easy to reverse two letters or to forget a capital letter, and then have to spend time looking for why your code doesn’t work.

So what better way than to ask 4D to check if the classes or functions already exist?

Starting with 4D v19 R4, a warning is displayed in the code editor if you call a function that does not exist.