Tag: v16 R2
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Take Control of the Cache Manager

4D v16 introduced a new fully optimized cache manager for the 64-bit product line. 4D v16 R2 is giving power to our advanced 4D developers to take control by themselves!

The cache manager internal algorithm is based on a priority concept associated to each object type to store in the cache memory. By default, the cache manager algorithm assigns a higher priority value for an index than for records. And recently used objects (records or indexes) have a higher priority to remain in the cache than objects that have not been used in the last two days, etc…

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4D v16 R2 beta test starts today!

I am pleased to announce that the beta testing of 4D v16 R2 starts today!

4D v16 R2 delivers the final version of Altura-free 4D Developer Edition Windows 64-bit as well as great improvements, among other things, as listed below:

  • Better integration into the enterprise with Virtual Machine Snapshots Support
  • More control and higher flexibility for the developer: Cache Manager priority control, new programmatic possibilities for list boxes, search in array in objects using linked arguments,…
  • Improved user experience: horizontal ruler in 4D Write Pro, cross table in Quick Report 64-bit editor as well as a revisited Find in Design dialog.